Daniel Korgel
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Dakor

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Developing Virtual Reality Games with Unity

In 2017 HANSER published my book that teaches everyone how to develop their own VR Games.

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By Dakor, 6 yearsMay 30, 2019 ago
Portfolio

present4D – VR-Suite

From 2014 to 2021 I worked for the XR/VR startup present4D as a leading software engineer and XR/VR specialist. We developed an easy-to-use authoring tool forĀ  presentations and e-learning in XR.

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By Dakor, 6 yearsMay 23, 2019 ago
Non Commercial

Game Shrinker

Playstation Vita Homebrew for minimizing the size of games stored on a Playstation Vita Memory Card.

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By Dakor, 6 yearsMay 23, 2019 ago
Non Commercial

Smooth Action-Cam SlowMo

Smooth Action-Cam SlowMo is an Android Camera and Video Editor for HFR footage with more than 11.000.000 Downloads.

By Dakor, 6 yearsMay 23, 2019 ago
Non Commercial

Game Concept: VR Cover Shooter

A concept for a “Room-Scale” Shooter at at time where seated was the norm.

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By Dakor, 6 yearsMay 22, 2019 ago
Non Commercial

Game Concept: REVIL

2D Pixelart Image to 3D/ VR game conecpt conversion.
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By Dakor, 6 yearsMay 22, 2019 ago
Portfolio

Coastiality

Together with MackMedia GmbH & CO. KG I developed the initial version of their Coastiality App for Android, iOS and GearVR.

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By Dakor, 6 yearsMay 22, 2019 ago
NonVR Portfolio

Bloculus.de

2012 I started to write my German virtual reality blog: bloculus.de

By Dakor, 6 yearsMay 22, 2019 ago
Uncategorized

Hello world!

Welcome to WordPress. This is your first post. Edit or delete it, then start writing!

By Dakor, 6 yearsMay 20, 2019 ago

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Recent Posts
  • FARO Flatness Check
  • Wooden Dueling Pinball
  • Jump – Musical Skill Challenge
  • Auto Camera Copy
  • Cyberpunk Eyepiece
Recent Comments
  • ERICK on DIY Motion Simulator
  • Amy G on Cyberpunk Eyepiece
  • Dakor on DIY Motion Simulator
  • Saikat on Smooth Action-Cam SlowMo
  • Viper Charlie on DIY Motion Simulator
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